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Original author(s) | Eric "Dark Byte" Heijnen |
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Developer(s) | Community |
Initial release | 2000 |
Stable release | 7.5 (February 23, 2023[1]) [±] |
Repository | |
Written in | Object Pascal, C |
Operating system | Windows, macOS,[2] Linux (Wine, Server/Client for Linux processes)[3] |
Available in | 6 languages[4] |
List of languages English, French, Italian, Russian, Chinese (China), Chinese (Taiwan) | |
Type | Reverse engineering, debugging, disassembler |
License | Proprietary, source available, freeware |
Website | cheatengine |
Cheat Engine (CE) is a proprietary, source available[5] freeware memory scanner/debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000.[6][7] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games. It searches for values input by the user with a wide variety of options that allow the user to find and sort through the computer's memory. Cheat Engine can also create standalone trainers that can operate independently of Cheat Engine, often found on user forums or at the request of another user.
While it is source-available, it is not free and open source software, as its license contains restrictions on redistribution.[8]
CE can be used on wine in windows processes and linux processes with the server/client (run the client in wine)